From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- GameCode/SettingsResolution.cs | 40 ---------------------------------------- 1 file changed, 40 deletions(-) delete mode 100644 GameCode/SettingsResolution.cs (limited to 'GameCode/SettingsResolution.cs') diff --git a/GameCode/SettingsResolution.cs b/GameCode/SettingsResolution.cs deleted file mode 100644 index 6a11d56..0000000 --- a/GameCode/SettingsResolution.cs +++ /dev/null @@ -1,40 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -public class SettingsResolution : MonoBehaviour -{ - public EnumSelector selector; - - private Dictionary availableResolutions = new Dictionary(); - - private void Start() - { - selector.onChange.AddListener(ApplyResolution); - } - - private void OnEnable() - { - selector.options.Clear(); - availableResolutions.Clear(); - int index = 0; - for (int i = 0; i < Screen.resolutions.Length; i++) - { - Resolution resolution = Screen.resolutions[i]; - availableResolutions.Add(i, resolution); - selector.options.Add(resolution.ToString()); - if (resolution.CompareResolutions(SettingsManager.Instance.CurrentResolution)) - { - index = i; - } - } - selector.SetIndex(index); - } - - private void ApplyResolution() - { - if (availableResolutions.TryGetValue(selector.Index, out var value) && !value.CompareResolutions(SettingsManager.Instance.CurrentResolution)) - { - SettingsManager.Instance.SetResolution(value); - } - } -} -- cgit v1.1-26-g67d0