From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- Rewired/Rewired.Demos/SimpleControlRemapping.cs | 257 ------------------------ 1 file changed, 257 deletions(-) delete mode 100644 Rewired/Rewired.Demos/SimpleControlRemapping.cs (limited to 'Rewired/Rewired.Demos/SimpleControlRemapping.cs') diff --git a/Rewired/Rewired.Demos/SimpleControlRemapping.cs b/Rewired/Rewired.Demos/SimpleControlRemapping.cs deleted file mode 100644 index 386ebe7..0000000 --- a/Rewired/Rewired.Demos/SimpleControlRemapping.cs +++ /dev/null @@ -1,257 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.UI; - -namespace Rewired.Demos; - -[AddComponentMenu("")] -public class SimpleControlRemapping : MonoBehaviour -{ - private class Row - { - public InputAction action; - - public AxisRange actionRange; - - public Button button; - - public Text text; - } - - private const string category = "Default"; - - private const string layout = "Default"; - - private const string uiCategory = "UI"; - - private InputMapper inputMapper = new InputMapper(); - - public GameObject buttonPrefab; - - public GameObject textPrefab; - - public RectTransform fieldGroupTransform; - - public RectTransform actionGroupTransform; - - public Text controllerNameUIText; - - public Text statusUIText; - - private ControllerType selectedControllerType; - - private int selectedControllerId; - - private List rows = new List(); - - private Player player => ReInput.players.GetPlayer(0); - - private ControllerMap controllerMap - { - get - { - if (controller == null) - { - return null; - } - return player.controllers.maps.GetMap(controller.type, controller.id, "Default", "Default"); - } - } - - private Controller controller => player.controllers.GetController(selectedControllerType, selectedControllerId); - - private void OnEnable() - { - if (ReInput.isReady) - { - inputMapper.options.timeout = 5f; - inputMapper.options.ignoreMouseXAxis = true; - inputMapper.options.ignoreMouseYAxis = true; - ReInput.ControllerConnectedEvent += OnControllerChanged; - ReInput.ControllerDisconnectedEvent += OnControllerChanged; - inputMapper.InputMappedEvent += OnInputMapped; - inputMapper.StoppedEvent += OnStopped; - InitializeUI(); - } - } - - private void OnDisable() - { - inputMapper.Stop(); - inputMapper.RemoveAllEventListeners(); - ReInput.ControllerConnectedEvent -= OnControllerChanged; - ReInput.ControllerDisconnectedEvent -= OnControllerChanged; - } - - private void RedrawUI() - { - if (controller == null) - { - ClearUI(); - return; - } - controllerNameUIText.text = controller.name; - for (int i = 0; i < rows.Count; i++) - { - Row row = rows[i]; - InputAction action = rows[i].action; - string text = string.Empty; - int actionElementMapId = -1; - foreach (ActionElementMap item in controllerMap.ElementMapsWithAction(action.id)) - { - if (item.ShowInField(row.actionRange)) - { - text = item.elementIdentifierName; - actionElementMapId = item.id; - break; - } - } - row.text.text = text; - row.button.onClick.RemoveAllListeners(); - int index = i; - row.button.onClick.AddListener(delegate - { - OnInputFieldClicked(index, actionElementMapId); - }); - } - } - - private void ClearUI() - { - if (selectedControllerType == ControllerType.Joystick) - { - controllerNameUIText.text = "No joysticks attached"; - } - else - { - controllerNameUIText.text = string.Empty; - } - for (int i = 0; i < rows.Count; i++) - { - rows[i].text.text = string.Empty; - } - } - - private void InitializeUI() - { - foreach (Transform item in actionGroupTransform) - { - Object.Destroy(item.gameObject); - } - foreach (Transform item2 in fieldGroupTransform) - { - Object.Destroy(item2.gameObject); - } - foreach (InputAction item3 in ReInput.mapping.ActionsInCategory("Default")) - { - if (item3.type == InputActionType.Axis) - { - CreateUIRow(item3, AxisRange.Full, item3.descriptiveName); - CreateUIRow(item3, AxisRange.Positive, (!string.IsNullOrEmpty(item3.positiveDescriptiveName)) ? item3.positiveDescriptiveName : (item3.descriptiveName + " +")); - CreateUIRow(item3, AxisRange.Negative, (!string.IsNullOrEmpty(item3.negativeDescriptiveName)) ? item3.negativeDescriptiveName : (item3.descriptiveName + " -")); - } - else if (item3.type == InputActionType.Button) - { - CreateUIRow(item3, AxisRange.Positive, item3.descriptiveName); - } - } - RedrawUI(); - } - - private void CreateUIRow(InputAction action, AxisRange actionRange, string label) - { - GameObject obj = Object.Instantiate(textPrefab); - obj.transform.SetParent(actionGroupTransform); - obj.transform.SetAsLastSibling(); - obj.GetComponent().text = label; - GameObject gameObject = Object.Instantiate(buttonPrefab); - gameObject.transform.SetParent(fieldGroupTransform); - gameObject.transform.SetAsLastSibling(); - rows.Add(new Row - { - action = action, - actionRange = actionRange, - button = gameObject.GetComponent