From 8b1fc7063b387542803c6bc214ccf8acb32870bd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:46:27 +0800 Subject: * rename --- Thronefall_1_0/Decompile/BoatAnimation.cs | 37 +++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 Thronefall_1_0/Decompile/BoatAnimation.cs (limited to 'Thronefall_1_0/Decompile/BoatAnimation.cs') diff --git a/Thronefall_1_0/Decompile/BoatAnimation.cs b/Thronefall_1_0/Decompile/BoatAnimation.cs new file mode 100644 index 0000000..d038afa --- /dev/null +++ b/Thronefall_1_0/Decompile/BoatAnimation.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +public class BoatAnimation : MonoBehaviour +{ + private Vector3 startPosition; + + private Quaternion startRotation; + + private float time; + + [SerializeField] + private AnimationCurve yOffset; + + [SerializeField] + private AnimationCurve xRotation; + + [SerializeField] + private AnimationCurve yRotation; + + [SerializeField] + private AnimationCurve zRotation; + + private void Start() + { + time = Random.value * 10000f; + startPosition = base.transform.position; + startRotation = base.transform.rotation; + } + + private void Update() + { + time += Time.deltaTime; + Quaternion quaternion = Quaternion.Euler(xRotation.Evaluate(time), yRotation.Evaluate(time), zRotation.Evaluate(time)); + base.transform.rotation = startRotation * quaternion; + base.transform.position = startPosition + Vector3.up * yOffset.Evaluate(time); + } +} -- cgit v1.1-26-g67d0