From 8b1fc7063b387542803c6bc214ccf8acb32870bd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:46:27 +0800 Subject: * rename --- Thronefall_1_0/Decompile/EndOfMatchUI.cs | 39 ++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 Thronefall_1_0/Decompile/EndOfMatchUI.cs (limited to 'Thronefall_1_0/Decompile/EndOfMatchUI.cs') diff --git a/Thronefall_1_0/Decompile/EndOfMatchUI.cs b/Thronefall_1_0/Decompile/EndOfMatchUI.cs new file mode 100644 index 0000000..2dac632 --- /dev/null +++ b/Thronefall_1_0/Decompile/EndOfMatchUI.cs @@ -0,0 +1,39 @@ +using TMPro; +using UnityEngine; + +public class EndOfMatchUI : MonoBehaviour +{ + public GameObject victoryScreen; + + public GameObject defeatScreen; + + public TextMeshProUGUI scorePanel; + + private void Start() + { + victoryScreen.SetActive(value: false); + defeatScreen.SetActive(value: false); + scorePanel.gameObject.SetActive(value: false); + if ((bool)LocalGamestate.Instance) + { + LocalGamestate.Instance.OnGameStateChange.AddListener(GamestateHasChanged); + } + } + + private void GamestateHasChanged() + { + switch (LocalGamestate.Instance.CurrentState) + { + case LocalGamestate.State.AfterMatchDefeat: + defeatScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + case LocalGamestate.State.AfterMatchVictory: + victoryScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + } + } +} -- cgit v1.1-26-g67d0