From a22c505984697881f5f911a165ee022087b69e09 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 20 May 2024 22:36:58 +0800 Subject: *rename --- Thronefall_1_0/Decompile/HealthbarMulti.cs | 46 ------------------------------ 1 file changed, 46 deletions(-) delete mode 100644 Thronefall_1_0/Decompile/HealthbarMulti.cs (limited to 'Thronefall_1_0/Decompile/HealthbarMulti.cs') diff --git a/Thronefall_1_0/Decompile/HealthbarMulti.cs b/Thronefall_1_0/Decompile/HealthbarMulti.cs deleted file mode 100644 index 8cfd05a..0000000 --- a/Thronefall_1_0/Decompile/HealthbarMulti.cs +++ /dev/null @@ -1,46 +0,0 @@ -using UnityEngine; - -public class HealthbarMulti : Healthbar -{ - [SerializeField] - private int segments = 10; - - [SerializeField] - private Transform lifes; - - public override void UpdateDisplay() - { - float fillAmount = target.HpPercentage * (float)segments % 1f; - _ = target.HpPercentage * (float)segments % 1f; - int num = Mathf.FloorToInt(target.HpPercentage / (1f / (float)segments)); - for (int i = 0; i < lifes.childCount; i++) - { - lifes.GetChild(i).gameObject.SetActive(num > i); - } - if (target.invulnerable) - { - fillAmount = 1f; - } - if (target.HpPercentage == 1f) - { - canvasParent.SetActive(value: false); - base.enabled = false; - hpLast = 1f; - delayedFill.fillAmount = hpLast; - } - else - { - canvasParent.SetActive(value: true); - base.enabled = true; - } - fill.fillAmount = fillAmount; - if (Mathf.Approximately(fill.fillAmount, 0f)) - { - delayedFill.color = deathFillColor; - } - else - { - delayedFill.color = defaultDelayedFillColor; - } - } -} -- cgit v1.1-26-g67d0