From a22c505984697881f5f911a165ee022087b69e09 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 20 May 2024 22:36:58 +0800 Subject: *rename --- .../Decompile/Mill_ImprovementExplosiveTrap.cs | 64 ---------------------- 1 file changed, 64 deletions(-) delete mode 100644 Thronefall_1_0/Decompile/Mill_ImprovementExplosiveTrap.cs (limited to 'Thronefall_1_0/Decompile/Mill_ImprovementExplosiveTrap.cs') diff --git a/Thronefall_1_0/Decompile/Mill_ImprovementExplosiveTrap.cs b/Thronefall_1_0/Decompile/Mill_ImprovementExplosiveTrap.cs deleted file mode 100644 index 2b087fd..0000000 --- a/Thronefall_1_0/Decompile/Mill_ImprovementExplosiveTrap.cs +++ /dev/null @@ -1,64 +0,0 @@ -using UnityEngine; - -public class Mill_ImprovementExplosiveTrap : MonoBehaviour, DayNightCycle.IDaytimeSensitive -{ - [SerializeField] - private Weapon weaponLvl1; - - [SerializeField] - private Weapon weaponLvl2; - - [SerializeField] - private Weapon weaponLvl3; - - [SerializeField] - private Hp hpOfBuilding; - - [SerializeField] - private BuildSlot buildSlot; - - public Mesh lvl2Mesh; - - public Mesh lvl3Mesh; - - private void Start() - { - DayNightCycle.Instance.RegisterDaytimeSensitiveObject(this); - } - - public void OnDawn_AfterSunrise() - { - } - - public void OnDawn_BeforeSunrise() - { - } - - public void OnDusk() - { - SetCorrectWeapon(); - } - - private void OnEnable() - { - buildSlot.upgrades[1].upgradeBranches[0].replacementMesh = lvl2Mesh; - buildSlot.upgrades[2].upgradeBranches[0].replacementMesh = lvl3Mesh; - SetCorrectWeapon(); - } - - private void SetCorrectWeapon() - { - if (buildSlot.Level == 1) - { - hpOfBuilding.SpwanAttackOnDeath = weaponLvl1; - } - else if (buildSlot.Level == 2) - { - hpOfBuilding.SpwanAttackOnDeath = weaponLvl2; - } - else if (buildSlot.Level == 3) - { - hpOfBuilding.SpwanAttackOnDeath = weaponLvl3; - } - } -} -- cgit v1.1-26-g67d0