From a22c505984697881f5f911a165ee022087b69e09 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 20 May 2024 22:36:58 +0800 Subject: *rename --- Thronefall_1_0/Decompile/TFUIAudioHelper.cs | 53 ----------------------------- 1 file changed, 53 deletions(-) delete mode 100644 Thronefall_1_0/Decompile/TFUIAudioHelper.cs (limited to 'Thronefall_1_0/Decompile/TFUIAudioHelper.cs') diff --git a/Thronefall_1_0/Decompile/TFUIAudioHelper.cs b/Thronefall_1_0/Decompile/TFUIAudioHelper.cs deleted file mode 100644 index 39c293e..0000000 --- a/Thronefall_1_0/Decompile/TFUIAudioHelper.cs +++ /dev/null @@ -1,53 +0,0 @@ -using UnityEngine; - -[RequireComponent(typeof(ThronefallUIElement))] -public class TFUIAudioHelper : MonoBehaviour -{ - public bool playOnColdSelect; - - public ThronefallAudioManager.AudioOneShot onSelect = ThronefallAudioManager.AudioOneShot.ButtonSelect; - - public ThronefallAudioManager.AudioOneShot onApply = ThronefallAudioManager.AudioOneShot.ButtonApply; - - private ThronefallUIElement tfui; - - private bool selected - { - get - { - if (tfui.CurrentState == ThronefallUIElement.SelectionState.Selected || tfui.CurrentState == ThronefallUIElement.SelectionState.FocussedAndSelected) - { - if (tfui.PreviousState != ThronefallUIElement.SelectionState.FocussedAndSelected) - { - return tfui.PreviousState != ThronefallUIElement.SelectionState.Selected; - } - return false; - } - return false; - } - } - - private void Start() - { - tfui = GetComponent(); - tfui.onApply.AddListener(PlayApply); - tfui.onSelectionStateChange.AddListener(PlaySelect); - if (selected && playOnColdSelect) - { - PlaySelect(); - } - } - - private void PlayApply() - { - ThronefallAudioManager.Oneshot(onApply); - } - - private void PlaySelect() - { - if (selected) - { - ThronefallAudioManager.Oneshot(onSelect); - } - } -} -- cgit v1.1-26-g67d0