From a22c505984697881f5f911a165ee022087b69e09 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 20 May 2024 22:36:58 +0800 Subject: *rename --- Thronefall_1_0/Decompile/TitleScreenUIHelper.cs | 21 --------------------- 1 file changed, 21 deletions(-) delete mode 100644 Thronefall_1_0/Decompile/TitleScreenUIHelper.cs (limited to 'Thronefall_1_0/Decompile/TitleScreenUIHelper.cs') diff --git a/Thronefall_1_0/Decompile/TitleScreenUIHelper.cs b/Thronefall_1_0/Decompile/TitleScreenUIHelper.cs deleted file mode 100644 index 51e2415..0000000 --- a/Thronefall_1_0/Decompile/TitleScreenUIHelper.cs +++ /dev/null @@ -1,21 +0,0 @@ -using UnityEngine; - -public class TitleScreenUIHelper : MonoBehaviour -{ - [SerializeField] - private Equippable tutorialWeapon; - - public void ClickPlay() - { - if (LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").highscoreBest > 0 || LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").beatenBest) - { - Debug.Log("Start game in level select as tutorial has already been played."); - SceneTransitionManager.instance.TransitionFromNullToLevelSelect(); - return; - } - Debug.Log("Start it tutorial!"); - PerkManager.instance.CurrentlyEquipped.Clear(); - PerkManager.instance.CurrentlyEquipped.Add(tutorialWeapon); - SceneTransitionManager.instance.TransitionFromNullToLevel("Neuland(Tutorial)"); - } -} -- cgit v1.1-26-g67d0