From 8b1fc7063b387542803c6bc214ccf8acb32870bd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:46:27 +0800 Subject: * rename --- Thronefall_1_0/GameCode/DebugBuildingDestroyer.cs | 33 ----------------------- 1 file changed, 33 deletions(-) delete mode 100644 Thronefall_1_0/GameCode/DebugBuildingDestroyer.cs (limited to 'Thronefall_1_0/GameCode/DebugBuildingDestroyer.cs') diff --git a/Thronefall_1_0/GameCode/DebugBuildingDestroyer.cs b/Thronefall_1_0/GameCode/DebugBuildingDestroyer.cs deleted file mode 100644 index 4e9d10c..0000000 --- a/Thronefall_1_0/GameCode/DebugBuildingDestroyer.cs +++ /dev/null @@ -1,33 +0,0 @@ -using UnityEngine; - -public class DebugBuildingDestroyer : MonoBehaviour -{ - public LayerMask interactionLayer; - - public float interactionRadius = 4f; - - private void Update() - { - Collider[] array = Physics.OverlapSphere(base.transform.position, interactionRadius, interactionLayer); - Hp hp = null; - float num = float.PositiveInfinity; - Collider[] array2 = array; - foreach (Collider collider in array2) - { - Hp componentInParent = collider.GetComponentInParent(); - if (!(componentInParent.gameObject == base.gameObject) && (bool)componentInParent) - { - float num2 = Vector3.Distance(base.transform.position, collider.ClosestPoint(base.transform.position)); - if (num2 < num) - { - hp = componentInParent; - num = num2; - } - } - } - if ((bool)hp && Input.GetKeyDown(KeyCode.LeftShift)) - { - hp.TakeDamage(hp.maxHp); - } - } -} -- cgit v1.1-26-g67d0