From 8b1fc7063b387542803c6bc214ccf8acb32870bd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:46:27 +0800 Subject: * rename --- Thronefall_1_0/GameCode/GPUInstanced.cs | 80 --------------------------------- 1 file changed, 80 deletions(-) delete mode 100644 Thronefall_1_0/GameCode/GPUInstanced.cs (limited to 'Thronefall_1_0/GameCode/GPUInstanced.cs') diff --git a/Thronefall_1_0/GameCode/GPUInstanced.cs b/Thronefall_1_0/GameCode/GPUInstanced.cs deleted file mode 100644 index 46c4d3e..0000000 --- a/Thronefall_1_0/GameCode/GPUInstanced.cs +++ /dev/null @@ -1,80 +0,0 @@ -using UnityEngine; - -public class GPUInstanced : MonoBehaviour -{ - private MeshRenderer mr; - - private GPUInstancingManager gpui; - - private bool started; - - private bool eenabled; - - private Mesh mesh; - - private Material mat; - - private void Start() - { - if (mr == null) - { - mr = GetComponent(); - } - if (mr == null) - { - Object.Destroy(this); - return; - } - if (gpui == null) - { - gpui = GPUInstancingManager.Instance; - } - if (gpui == null) - { - Object.Destroy(this); - return; - } - mesh = mr.GetComponent().sharedMesh; - mat = mr.sharedMaterial; - if (eenabled) - { - mr.enabled = false; - gpui.AddVirtualMeshRenderer(mesh, mat, base.transform); - } - started = true; - } - - private void OnEnable() - { - eenabled = true; - if (started) - { - mr.enabled = false; - gpui.AddVirtualMeshRenderer(mesh, mat, base.transform); - } - } - - private void OnDisable() - { - eenabled = false; - if (started) - { - gpui.RemoveVirtualMeshRenderer(mesh, mat, base.transform); - } - } - - public void OnMeshOrMaterialUpdate(Mesh newMesh, Material newMat) - { - if (newMesh != mesh || newMat != mat) - { - gpui.UpdateVirtualMeshRenderer(mesh, mat, newMesh, newMat, base.transform); - mesh = newMesh; - mat = newMat; - } - } - - private void Update() - { - OnMeshOrMaterialUpdate(mesh, mr.sharedMaterial); - } -} -- cgit v1.1-26-g67d0