From 8b1fc7063b387542803c6bc214ccf8acb32870bd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:46:27 +0800 Subject: * rename --- Thronefall_1_0/GameCode/PositionAnimation.cs | 42 ---------------------------- 1 file changed, 42 deletions(-) delete mode 100644 Thronefall_1_0/GameCode/PositionAnimation.cs (limited to 'Thronefall_1_0/GameCode/PositionAnimation.cs') diff --git a/Thronefall_1_0/GameCode/PositionAnimation.cs b/Thronefall_1_0/GameCode/PositionAnimation.cs deleted file mode 100644 index c50408d..0000000 --- a/Thronefall_1_0/GameCode/PositionAnimation.cs +++ /dev/null @@ -1,42 +0,0 @@ -using System.Collections; -using UnityEngine; - -public class PositionAnimation : OneShotAnimationBase -{ - public AnimationCurve curve; - - public float duration = 0.75f; - - public Vector3 targetPosition; - - public Transform transformToAnimate; - - private Vector3 initialPosition; - - private void Start() - { - initialPosition = transformToAnimate.localPosition; - } - - private IEnumerator Animate() - { - transformToAnimate.localPosition = initialPosition; - float timer = 0f; - while (timer < duration) - { - transformToAnimate.localPosition = Vector3.Lerp(initialPosition, targetPosition, curve.Evaluate(timer / duration)); - timer += Time.deltaTime; - yield return null; - } - transformToAnimate.localPosition = Vector3.Lerp(initialPosition, targetPosition, curve.Evaluate(1f)); - } - - public override void Trigger() - { - if (base.gameObject.activeInHierarchy) - { - StopAllCoroutines(); - StartCoroutine(Animate()); - } - } -} -- cgit v1.1-26-g67d0