From 8b1fc7063b387542803c6bc214ccf8acb32870bd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:46:27 +0800 Subject: * rename --- Thronefall_1_0/GameCode/ProjectileAudio.cs | 37 ------------------------------ 1 file changed, 37 deletions(-) delete mode 100644 Thronefall_1_0/GameCode/ProjectileAudio.cs (limited to 'Thronefall_1_0/GameCode/ProjectileAudio.cs') diff --git a/Thronefall_1_0/GameCode/ProjectileAudio.cs b/Thronefall_1_0/GameCode/ProjectileAudio.cs deleted file mode 100644 index 7390613..0000000 --- a/Thronefall_1_0/GameCode/ProjectileAudio.cs +++ /dev/null @@ -1,37 +0,0 @@ -using UnityEngine; - -public class ProjectileAudio : MonoBehaviour -{ - public enum ProjectileType - { - Catapult - } - - public AimbotProjectile target; - - public AudioSource aSource; - - public ProjectileType projectile; - - public float pitchrange = 0.2f; - - private void Start() - { - if (target != null) - { - target.onHit.AddListener(PlayImpact); - } - if (projectile == ProjectileType.Catapult) - { - aSource.clip = ThronefallAudioManager.Instance.audioContent.CatapultImpact.GetRandomClip(); - } - aSource.pitch = Random.Range(1f - pitchrange, 1f + pitchrange); - } - - private void PlayImpact() - { - aSource.Play(); - aSource.transform.parent = null; - Object.Destroy(aSource.gameObject, aSource.clip.length); - } -} -- cgit v1.1-26-g67d0