From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- Thronefall_1_0/GameCode/ProjectileAudio.cs | 37 ++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 Thronefall_1_0/GameCode/ProjectileAudio.cs (limited to 'Thronefall_1_0/GameCode/ProjectileAudio.cs') diff --git a/Thronefall_1_0/GameCode/ProjectileAudio.cs b/Thronefall_1_0/GameCode/ProjectileAudio.cs new file mode 100644 index 0000000..7390613 --- /dev/null +++ b/Thronefall_1_0/GameCode/ProjectileAudio.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +public class ProjectileAudio : MonoBehaviour +{ + public enum ProjectileType + { + Catapult + } + + public AimbotProjectile target; + + public AudioSource aSource; + + public ProjectileType projectile; + + public float pitchrange = 0.2f; + + private void Start() + { + if (target != null) + { + target.onHit.AddListener(PlayImpact); + } + if (projectile == ProjectileType.Catapult) + { + aSource.clip = ThronefallAudioManager.Instance.audioContent.CatapultImpact.GetRandomClip(); + } + aSource.pitch = Random.Range(1f - pitchrange, 1f + pitchrange); + } + + private void PlayImpact() + { + aSource.Play(); + aSource.transform.parent = null; + Object.Destroy(aSource.gameObject, aSource.clip.length); + } +} -- cgit v1.1-26-g67d0