From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- Thronefall_1_0/GameCode/RevivePanel.cs | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 Thronefall_1_0/GameCode/RevivePanel.cs (limited to 'Thronefall_1_0/GameCode/RevivePanel.cs') diff --git a/Thronefall_1_0/GameCode/RevivePanel.cs b/Thronefall_1_0/GameCode/RevivePanel.cs new file mode 100644 index 0000000..d1e6c6e --- /dev/null +++ b/Thronefall_1_0/GameCode/RevivePanel.cs @@ -0,0 +1,29 @@ +using MPUIKIT; +using TMPro; +using UnityEngine; + +public class RevivePanel : MonoBehaviour +{ + public GameObject revivePanel; + + public TMP_Text counterText; + + public MPImage fill; + + public AutoRevive playerReviveComponent; + + private void Update() + { + float timeTillRevive = playerReviveComponent.TimeTillRevive; + if (timeTillRevive > 0f && LocalGamestate.Instance.CurrentState == LocalGamestate.State.InMatch) + { + revivePanel.SetActive(value: true); + counterText.text = Mathf.Floor(timeTillRevive).ToString(); + fill.fillAmount = Mathf.InverseLerp(playerReviveComponent.reviveAfterBeingKnockedOutFor, 0f, timeTillRevive); + } + else + { + revivePanel.SetActive(value: false); + } + } +} -- cgit v1.1-26-g67d0