From 8b1fc7063b387542803c6bc214ccf8acb32870bd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:46:27 +0800 Subject: * rename --- Thronefall_1_0/GameCode/SimpleWalk.cs | 55 ----------------------------------- 1 file changed, 55 deletions(-) delete mode 100644 Thronefall_1_0/GameCode/SimpleWalk.cs (limited to 'Thronefall_1_0/GameCode/SimpleWalk.cs') diff --git a/Thronefall_1_0/GameCode/SimpleWalk.cs b/Thronefall_1_0/GameCode/SimpleWalk.cs deleted file mode 100644 index b6c7e54..0000000 --- a/Thronefall_1_0/GameCode/SimpleWalk.cs +++ /dev/null @@ -1,55 +0,0 @@ -using Pathfinding.RVO; -using UnityEngine; -using UnityEngine.Events; - -public class SimpleWalk : MonoBehaviour -{ - public RVOController rvo; - - public Transform animationRoot; - - public float bounceHeight = 0.5f; - - public AnimationCurve bounceCurve; - - public float bounceSpeed = 1f; - - private float bounceClock; - - private float clockDelta; - - private float velocitySqrtDeadzone = 0.15f; - - [HideInInspector] - public UnityEvent onGroundContact = new UnityEvent(); - - private float lastGroundContactTimeStamp; - - private Vector3 initialRootPos; - - private void Start() - { - initialRootPos = animationRoot.localPosition; - bounceClock = Random.value; - } - - private void Update() - { - if (rvo.velocity.sqrMagnitude > velocitySqrtDeadzone) - { - clockDelta = Time.deltaTime * bounceSpeed; - bounceClock += clockDelta; - animationRoot.transform.localPosition = Vector3.Lerp(initialRootPos, initialRootPos + Vector3.up * bounceHeight, bounceCurve.Evaluate(bounceClock)); - if (bounceClock % 1f <= clockDelta && Mathf.Abs(bounceClock - lastGroundContactTimeStamp) > 0.5f) - { - lastGroundContactTimeStamp = bounceClock; - onGroundContact.Invoke(); - } - } - else - { - animationRoot.transform.localPosition = initialRootPos; - bounceClock = 0f; - } - } -} -- cgit v1.1-26-g67d0