From c5f145786f4c6d2fe4bea831dfc16e52228920a5 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:01 +0800 Subject: * move --- Thronefall_1_0/GameCode/WigglerVelocity.cs | 40 ++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 Thronefall_1_0/GameCode/WigglerVelocity.cs (limited to 'Thronefall_1_0/GameCode/WigglerVelocity.cs') diff --git a/Thronefall_1_0/GameCode/WigglerVelocity.cs b/Thronefall_1_0/GameCode/WigglerVelocity.cs new file mode 100644 index 0000000..4c9f4a5 --- /dev/null +++ b/Thronefall_1_0/GameCode/WigglerVelocity.cs @@ -0,0 +1,40 @@ +using UnityEngine; + +public class WigglerVelocity : MonoBehaviour +{ + [SerializeField] + private int stateCondition = -1; + + [SerializeField] + private Vector3 direction; + + private Wiggler wiggler; + + private float time; + + private WigglerAnimationState wigglerAnimState; + + private void Start() + { + wiggler = GetComponent(); + wigglerAnimState = wiggler.parentOverride.GetComponentInParent(); + time = Random.Range(0f, 1000f); + } + + private void Update() + { + if (stateCondition == -1) + { + PerformUpdate(); + } + else if ((bool)wigglerAnimState && wigglerAnimState.animationState == stateCondition) + { + PerformUpdate(); + } + } + + private void PerformUpdate() + { + wiggler.velocity += wiggler.parentOverride.rotation * direction * Time.deltaTime; + } +} -- cgit v1.1-26-g67d0