From a22c505984697881f5f911a165ee022087b69e09 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 20 May 2024 22:36:58 +0800 Subject: *rename --- .../SimpleCombinedKeyboardMouseRemapping.cs | 225 --------------------- 1 file changed, 225 deletions(-) delete mode 100644 Thronefall_1_0/Rewired/Rewired.Demos/SimpleCombinedKeyboardMouseRemapping.cs (limited to 'Thronefall_1_0/Rewired/Rewired.Demos/SimpleCombinedKeyboardMouseRemapping.cs') diff --git a/Thronefall_1_0/Rewired/Rewired.Demos/SimpleCombinedKeyboardMouseRemapping.cs b/Thronefall_1_0/Rewired/Rewired.Demos/SimpleCombinedKeyboardMouseRemapping.cs deleted file mode 100644 index 3a2544b..0000000 --- a/Thronefall_1_0/Rewired/Rewired.Demos/SimpleCombinedKeyboardMouseRemapping.cs +++ /dev/null @@ -1,225 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.UI; - -namespace Rewired.Demos; - -[AddComponentMenu("")] -public class SimpleCombinedKeyboardMouseRemapping : MonoBehaviour -{ - private class Row - { - public InputAction action; - - public AxisRange actionRange; - - public Button button; - - public Text text; - } - - private struct TargetMapping - { - public ControllerMap controllerMap; - - public int actionElementMapId; - } - - private const string category = "Default"; - - private const string layout = "Default"; - - private const string uiCategory = "UI"; - - private InputMapper inputMapper_keyboard = new InputMapper(); - - private InputMapper inputMapper_mouse = new InputMapper(); - - public GameObject buttonPrefab; - - public GameObject textPrefab; - - public RectTransform fieldGroupTransform; - - public RectTransform actionGroupTransform; - - public Text controllerNameUIText; - - public Text statusUIText; - - private List rows = new List(); - - private TargetMapping _replaceTargetMapping; - - private Player player => ReInput.players.GetPlayer(0); - - private void OnEnable() - { - if (ReInput.isReady) - { - inputMapper_keyboard.options.timeout = 5f; - inputMapper_mouse.options.timeout = 5f; - inputMapper_mouse.options.ignoreMouseXAxis = true; - inputMapper_mouse.options.ignoreMouseYAxis = true; - inputMapper_keyboard.options.allowButtonsOnFullAxisAssignment = false; - inputMapper_mouse.options.allowButtonsOnFullAxisAssignment = false; - inputMapper_keyboard.InputMappedEvent += OnInputMapped; - inputMapper_keyboard.StoppedEvent += OnStopped; - inputMapper_mouse.InputMappedEvent += OnInputMapped; - inputMapper_mouse.StoppedEvent += OnStopped; - InitializeUI(); - } - } - - private void OnDisable() - { - inputMapper_keyboard.Stop(); - inputMapper_mouse.Stop(); - inputMapper_keyboard.RemoveAllEventListeners(); - inputMapper_mouse.RemoveAllEventListeners(); - } - - private void RedrawUI() - { - controllerNameUIText.text = "Keyboard/Mouse"; - for (int i = 0; i < rows.Count; i++) - { - Row row = rows[i]; - InputAction action = rows[i].action; - string text = string.Empty; - int actionElementMapId = -1; - for (int j = 0; j < 2; j++) - { - ControllerType controllerType = ((j != 0) ? ControllerType.Mouse : ControllerType.Keyboard); - foreach (ActionElementMap item in player.controllers.maps.GetMap(controllerType, 0, "Default", "Default").ElementMapsWithAction(action.id)) - { - if (item.ShowInField(row.actionRange)) - { - text = item.elementIdentifierName; - actionElementMapId = item.id; - break; - } - } - if (actionElementMapId >= 0) - { - break; - } - } - row.text.text = text; - row.button.onClick.RemoveAllListeners(); - int index = i; - row.button.onClick.AddListener(delegate - { - OnInputFieldClicked(index, actionElementMapId); - }); - } - } - - private void ClearUI() - { - controllerNameUIText.text = string.Empty; - for (int i = 0; i < rows.Count; i++) - { - rows[i].text.text = string.Empty; - } - } - - private void InitializeUI() - { - foreach (Transform item in actionGroupTransform) - { - Object.Destroy(item.gameObject); - } - foreach (Transform item2 in fieldGroupTransform) - { - Object.Destroy(item2.gameObject); - } - foreach (InputAction item3 in ReInput.mapping.ActionsInCategory("Default")) - { - if (item3.type == InputActionType.Axis) - { - CreateUIRow(item3, AxisRange.Full, item3.descriptiveName); - CreateUIRow(item3, AxisRange.Positive, (!string.IsNullOrEmpty(item3.positiveDescriptiveName)) ? item3.positiveDescriptiveName : (item3.descriptiveName + " +")); - CreateUIRow(item3, AxisRange.Negative, (!string.IsNullOrEmpty(item3.negativeDescriptiveName)) ? item3.negativeDescriptiveName : (item3.descriptiveName + " -")); - } - else if (item3.type == InputActionType.Button) - { - CreateUIRow(item3, AxisRange.Positive, item3.descriptiveName); - } - } - RedrawUI(); - } - - private void CreateUIRow(InputAction action, AxisRange actionRange, string label) - { - GameObject obj = Object.Instantiate(textPrefab); - obj.transform.SetParent(actionGroupTransform); - obj.transform.SetAsLastSibling(); - obj.GetComponent().text = label; - GameObject gameObject = Object.Instantiate(buttonPrefab); - gameObject.transform.SetParent(fieldGroupTransform); - gameObject.transform.SetAsLastSibling(); - rows.Add(new Row - { - action = action, - actionRange = actionRange, - button = gameObject.GetComponent