From cf58771365b5953c6eac548b172aae880d1f0acd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 17:03:57 +0800 Subject: * rename --- .../Decompile/I2.Loc/CoroutineManager.cs | 40 ---------------------- 1 file changed, 40 deletions(-) delete mode 100644 Thronefall_1_57/Decompile/I2.Loc/CoroutineManager.cs (limited to 'Thronefall_1_57/Decompile/I2.Loc/CoroutineManager.cs') diff --git a/Thronefall_1_57/Decompile/I2.Loc/CoroutineManager.cs b/Thronefall_1_57/Decompile/I2.Loc/CoroutineManager.cs deleted file mode 100644 index fa93b47..0000000 --- a/Thronefall_1_57/Decompile/I2.Loc/CoroutineManager.cs +++ /dev/null @@ -1,40 +0,0 @@ -using System.Collections; -using UnityEngine; - -namespace I2.Loc; - -public class CoroutineManager : MonoBehaviour -{ - private static CoroutineManager mInstance; - - private static CoroutineManager pInstance - { - get - { - if (mInstance == null) - { - GameObject gameObject = new GameObject("_Coroutiner"); - gameObject.hideFlags = HideFlags.HideAndDontSave; - mInstance = gameObject.AddComponent(); - if (Application.isPlaying) - { - Object.DontDestroyOnLoad(gameObject); - } - } - return mInstance; - } - } - - private void Awake() - { - if (Application.isPlaying) - { - Object.DontDestroyOnLoad(base.gameObject); - } - } - - public static Coroutine Start(IEnumerator coroutine) - { - return pInstance.StartCoroutine(coroutine); - } -} -- cgit v1.1-26-g67d0