From 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 16:05:58 +0800 Subject: +1.57 --- .../Decompile/I2.Loc/SetLanguageDropdown.cs | 39 ++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs (limited to 'Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs') diff --git a/Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs b/Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs new file mode 100644 index 0000000..4175b4f --- /dev/null +++ b/Thronefall_1_57/Decompile/I2.Loc/SetLanguageDropdown.cs @@ -0,0 +1,39 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +namespace I2.Loc; + +[AddComponentMenu("I2/Localization/SetLanguage Dropdown")] +public class SetLanguageDropdown : MonoBehaviour +{ + private void OnEnable() + { + Dropdown component = GetComponent(); + if (!(component == null)) + { + string currentLanguage = LocalizationManager.CurrentLanguage; + if (LocalizationManager.Sources.Count == 0) + { + LocalizationManager.UpdateSources(); + } + List allLanguages = LocalizationManager.GetAllLanguages(); + component.ClearOptions(); + component.AddOptions(allLanguages); + component.value = allLanguages.IndexOf(currentLanguage); + component.onValueChanged.RemoveListener(OnValueChanged); + component.onValueChanged.AddListener(OnValueChanged); + } + } + + private void OnValueChanged(int index) + { + Dropdown component = GetComponent(); + if (index < 0) + { + index = 0; + component.value = index; + } + LocalizationManager.CurrentLanguage = component.options[index].text; + } +} -- cgit v1.1-26-g67d0