From cf58771365b5953c6eac548b172aae880d1f0acd Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 19 May 2024 17:03:57 +0800 Subject: * rename --- .../NGS.MeshFusionPro/RendererSettings.cs | 43 ---------------------- 1 file changed, 43 deletions(-) delete mode 100644 Thronefall_1_57/Decompile/NGS.MeshFusionPro/RendererSettings.cs (limited to 'Thronefall_1_57/Decompile/NGS.MeshFusionPro/RendererSettings.cs') diff --git a/Thronefall_1_57/Decompile/NGS.MeshFusionPro/RendererSettings.cs b/Thronefall_1_57/Decompile/NGS.MeshFusionPro/RendererSettings.cs deleted file mode 100644 index 8d29b8c..0000000 --- a/Thronefall_1_57/Decompile/NGS.MeshFusionPro/RendererSettings.cs +++ /dev/null @@ -1,43 +0,0 @@ -using UnityEngine; -using UnityEngine.Rendering; - -namespace NGS.MeshFusionPro; - -public struct RendererSettings -{ - public string tag; - - public int layer; - - public Material material; - - public ShadowCastingMode shadowMode; - - public bool receiveShadows; - - public int lightmapIndex; - - public int realtimeLightmapIndex; - - public RendererSettings(Material material, ShadowCastingMode shadowMode = ShadowCastingMode.On, bool receiveShadows = true, int lightmapIndex = -1, int realtimeLightmapIndex = -1, string tag = "Untagged", int layer = 0) - { - this.material = material; - this.shadowMode = shadowMode; - this.receiveShadows = receiveShadows; - this.lightmapIndex = lightmapIndex; - this.realtimeLightmapIndex = realtimeLightmapIndex; - this.tag = tag; - this.layer = layer; - } - - public RendererSettings(Renderer renderer, int materialIndex = 0) - { - material = renderer.GetSharedMaterialWithoutAlloc(materialIndex); - shadowMode = renderer.shadowCastingMode; - receiveShadows = renderer.receiveShadows; - lightmapIndex = renderer.lightmapIndex; - realtimeLightmapIndex = renderer.realtimeLightmapIndex; - tag = renderer.tag; - layer = renderer.gameObject.layer; - } -} -- cgit v1.1-26-g67d0