From a22c505984697881f5f911a165ee022087b69e09 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 20 May 2024 22:36:58 +0800 Subject: *rename --- Thronefall_v1.0/Decompile/EndOfMatchUI.cs | 39 +++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 Thronefall_v1.0/Decompile/EndOfMatchUI.cs (limited to 'Thronefall_v1.0/Decompile/EndOfMatchUI.cs') diff --git a/Thronefall_v1.0/Decompile/EndOfMatchUI.cs b/Thronefall_v1.0/Decompile/EndOfMatchUI.cs new file mode 100644 index 0000000..2dac632 --- /dev/null +++ b/Thronefall_v1.0/Decompile/EndOfMatchUI.cs @@ -0,0 +1,39 @@ +using TMPro; +using UnityEngine; + +public class EndOfMatchUI : MonoBehaviour +{ + public GameObject victoryScreen; + + public GameObject defeatScreen; + + public TextMeshProUGUI scorePanel; + + private void Start() + { + victoryScreen.SetActive(value: false); + defeatScreen.SetActive(value: false); + scorePanel.gameObject.SetActive(value: false); + if ((bool)LocalGamestate.Instance) + { + LocalGamestate.Instance.OnGameStateChange.AddListener(GamestateHasChanged); + } + } + + private void GamestateHasChanged() + { + switch (LocalGamestate.Instance.CurrentState) + { + case LocalGamestate.State.AfterMatchDefeat: + defeatScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + case LocalGamestate.State.AfterMatchVictory: + victoryScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + } + } +} -- cgit v1.1-26-g67d0