From a22c505984697881f5f911a165ee022087b69e09 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 20 May 2024 22:36:58 +0800 Subject: *rename --- Thronefall_v1.0/Decompile/WigglerVelocity.cs | 40 ++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 Thronefall_v1.0/Decompile/WigglerVelocity.cs (limited to 'Thronefall_v1.0/Decompile/WigglerVelocity.cs') diff --git a/Thronefall_v1.0/Decompile/WigglerVelocity.cs b/Thronefall_v1.0/Decompile/WigglerVelocity.cs new file mode 100644 index 0000000..4c9f4a5 --- /dev/null +++ b/Thronefall_v1.0/Decompile/WigglerVelocity.cs @@ -0,0 +1,40 @@ +using UnityEngine; + +public class WigglerVelocity : MonoBehaviour +{ + [SerializeField] + private int stateCondition = -1; + + [SerializeField] + private Vector3 direction; + + private Wiggler wiggler; + + private float time; + + private WigglerAnimationState wigglerAnimState; + + private void Start() + { + wiggler = GetComponent(); + wigglerAnimState = wiggler.parentOverride.GetComponentInParent(); + time = Random.Range(0f, 1000f); + } + + private void Update() + { + if (stateCondition == -1) + { + PerformUpdate(); + } + else if ((bool)wigglerAnimState && wigglerAnimState.animationState == stateCondition) + { + PerformUpdate(); + } + } + + private void PerformUpdate() + { + wiggler.velocity += wiggler.parentOverride.rotation * direction * Time.deltaTime; + } +} -- cgit v1.1-26-g67d0