using System.Collections.Generic; using UnityEngine; namespace I2.Loc; public class ToggleLanguage : MonoBehaviour { private void Start() { Invoke("test", 3f); } private void test() { List allLanguages = LocalizationManager.GetAllLanguages(); int num = allLanguages.IndexOf(LocalizationManager.CurrentLanguage); if (num < 0) { num = 0; } else { num = (num + 1) % allLanguages.Count; } Invoke("test", 3f); } }