namespace NGS.MeshFusionPro; public struct MeshCuttingInfo { public int vertexStart; public int vertexCount; public int triangleStart; public int triangleCount; public MeshCuttingInfo(int vertexStart, int vertexCount, int triangleStart, int triangleCount) { this.vertexStart = vertexStart; this.vertexCount = vertexCount; this.triangleStart = triangleStart; this.triangleCount = triangleCount; } }