using TMPro; using UnityEngine; public class LevelSelectUIFrameHelper : MonoBehaviour { public TextMeshProUGUI levelTitle; public void OnShow() { levelTitle.text = LevelInteractor.lastActivatedLevelInteractor.displayName; } public void TransitionToSelectedLevel() { SceneTransitionManager.instance.TransitionFromLevelSelectToLevel(LevelInteractor.lastActivatedLevelInteractor.sceneName); } }