using UnityEngine; public class SettingsRenderScale : MonoBehaviour { public TFUISlider target; private void OnEnable() { if (SettingsManager.Instance != null) { target.SetValue(SettingsManager.Instance.Renderscale); } } private void Start() { target.onChange.AddListener(OnChange); } private void OnChange() { SettingsManager.Instance.SetRenderscale(target.value); } }