using UnityEngine; public class SettingsUseLargeUI : MonoBehaviour { public Checkbox checkbox; public UIScaleHandler uiScaleHandler; public void OnApply() { SettingsManager.Instance.SetUseLargetInGameUI(checkbox.state); uiScaleHandler.Refresh(); } private void OnEnable() { if ((bool)SettingsManager.Instance) { checkbox.SetState(SettingsManager.Instance.UseLargeInGameUI); } } }