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-rw-r--r--Assets/Test/00_EventSystem/CapsuleButton.cs24
-rw-r--r--Assets/Test/00_EventSystem/CapsuleButton.cs.meta11
-rw-r--r--Assets/Test/00_EventSystem/CustomInputModule.cs14
-rw-r--r--Assets/Test/00_EventSystem/CustomInputModule.cs.meta11
-rw-r--r--Assets/Test/00_EventSystem/Description.cs11
-rw-r--r--Assets/Test/00_EventSystem/Description.cs.meta11
-rw-r--r--Assets/Test/00_EventSystem/PicoButton.cs24
-rw-r--r--Assets/Test/00_EventSystem/PicoButton.cs.meta11
-rw-r--r--Assets/Test/00_EventSystem/Test.cs23
-rw-r--r--Assets/Test/00_EventSystem/Test.cs.meta13
10 files changed, 153 insertions, 0 deletions
diff --git a/Assets/Test/00_EventSystem/CapsuleButton.cs b/Assets/Test/00_EventSystem/CapsuleButton.cs
new file mode 100644
index 0000000..b72e5bd
--- /dev/null
+++ b/Assets/Test/00_EventSystem/CapsuleButton.cs
@@ -0,0 +1,24 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.EventSystems;
+
+public class CapsuleButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerClickHandler
+{
+ public virtual void OnPointerClick(PointerEventData eventData)
+ {
+ Debug.Log("CapsuleButton.OnPointerClick");
+ }
+
+ public virtual void OnPointerUp(PointerEventData eventData)
+ {
+ Debug.Log("CapsuleButton.OnPointerUp");
+ }
+
+ public virtual void OnPointerDown(PointerEventData eventData)
+ {
+ Debug.Log("CapsuleButton.OnPointerDown");
+ }
+
+}
diff --git a/Assets/Test/00_EventSystem/CapsuleButton.cs.meta b/Assets/Test/00_EventSystem/CapsuleButton.cs.meta
new file mode 100644
index 0000000..7ec7b59
--- /dev/null
+++ b/Assets/Test/00_EventSystem/CapsuleButton.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 71800034947a58040a0004d4225a9007
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Assets/Test/00_EventSystem/CustomInputModule.cs b/Assets/Test/00_EventSystem/CustomInputModule.cs
new file mode 100644
index 0000000..c41eb63
--- /dev/null
+++ b/Assets/Test/00_EventSystem/CustomInputModule.cs
@@ -0,0 +1,14 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.EventSystems;
+
+public class CustomInputModule : BaseInputModule
+{
+ public override void Process()
+ {
+
+
+ // throw new System.NotImplementedException();
+ }
+}
diff --git a/Assets/Test/00_EventSystem/CustomInputModule.cs.meta b/Assets/Test/00_EventSystem/CustomInputModule.cs.meta
new file mode 100644
index 0000000..3fbdf31
--- /dev/null
+++ b/Assets/Test/00_EventSystem/CustomInputModule.cs.meta
@@ -0,0 +1,11 @@
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+ externalObjects: {}
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diff --git a/Assets/Test/00_EventSystem/Description.cs b/Assets/Test/00_EventSystem/Description.cs
new file mode 100644
index 0000000..c412785
--- /dev/null
+++ b/Assets/Test/00_EventSystem/Description.cs
@@ -0,0 +1,11 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Description : MonoBehaviour {
+
+ [TextArea(50, 50)]
+ public string description;
+
+
+}
diff --git a/Assets/Test/00_EventSystem/Description.cs.meta b/Assets/Test/00_EventSystem/Description.cs.meta
new file mode 100644
index 0000000..8b001ff
--- /dev/null
+++ b/Assets/Test/00_EventSystem/Description.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Test/00_EventSystem/PicoButton.cs b/Assets/Test/00_EventSystem/PicoButton.cs
new file mode 100644
index 0000000..385f90f
--- /dev/null
+++ b/Assets/Test/00_EventSystem/PicoButton.cs
@@ -0,0 +1,24 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.EventSystems;
+
+public class PicoButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerClickHandler
+{
+ public virtual void OnPointerClick(PointerEventData eventData)
+ {
+ Debug.Log("PicoButton.OnPointerClick");
+ }
+
+ public virtual void OnPointerUp(PointerEventData eventData)
+ {
+ Debug.Log("PicoButton.OnPointerUp");
+ }
+
+ public virtual void OnPointerDown(PointerEventData eventData)
+ {
+ Debug.Log("PicoButton.OnPointerDown");
+ }
+
+}
diff --git a/Assets/Test/00_EventSystem/PicoButton.cs.meta b/Assets/Test/00_EventSystem/PicoButton.cs.meta
new file mode 100644
index 0000000..76c9e9b
--- /dev/null
+++ b/Assets/Test/00_EventSystem/PicoButton.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Test/00_EventSystem/Test.cs b/Assets/Test/00_EventSystem/Test.cs
new file mode 100644
index 0000000..69d4549
--- /dev/null
+++ b/Assets/Test/00_EventSystem/Test.cs
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Test : MonoBehaviour {
+
+ // Use this for initialization
+ void Start () {
+
+ }
+
+ // Update is called once per frame
+ void Update () {
+
+ }
+
+ public void OnClickCallback()
+ {
+ Debug.Log("OnClicked!!!");
+ }
+
+
+}
diff --git a/Assets/Test/00_EventSystem/Test.cs.meta b/Assets/Test/00_EventSystem/Test.cs.meta
new file mode 100644
index 0000000..472b16d
--- /dev/null
+++ b/Assets/Test/00_EventSystem/Test.cs.meta
@@ -0,0 +1,13 @@
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+timeCreated: 1602121488
+licenseType: Free
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