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Diffstat (limited to 'Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventTrigger.cs')
-rw-r--r--Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventTrigger.cs159
1 files changed, 0 insertions, 159 deletions
diff --git a/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventTrigger.cs b/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventTrigger.cs
deleted file mode 100644
index 11d1c1c..0000000
--- a/Assets/uGUI-2017.1/UnityEngine.UI/EventSystem/EventTrigger.cs
+++ /dev/null
@@ -1,159 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine.Events;
-using UnityEngine.Serialization;
-
-namespace UnityEngine.EventSystems
-{
- //c 一个辅助组件,给一个事件添加自定义的回调函数
- //继承了所有接口,效率不高,慎用。只是比较方便
-
- [AddComponentMenu("Event/Event Trigger")]
- public class EventTrigger :
- MonoBehaviour,
- IPointerEnterHandler,
- IPointerExitHandler,
- IPointerDownHandler,
- IPointerUpHandler,
- IPointerClickHandler,
- IInitializePotentialDragHandler,
- IBeginDragHandler,
- IDragHandler,
- IEndDragHandler,
- IDropHandler,
- IScrollHandler,
- IUpdateSelectedHandler,
- ISelectHandler,
- IDeselectHandler,
- IMoveHandler,
- ISubmitHandler,
- ICancelHandler
- {
- [Serializable]
- public class TriggerEvent : UnityEvent<BaseEventData>
- {}
-
- [Serializable]
- public class Entry
- {
- public EventTriggerType eventID = EventTriggerType.PointerClick;
- public TriggerEvent callback = new TriggerEvent();
- }
-
- [FormerlySerializedAs("delegates")]
- [SerializeField]
- private List<Entry> m_Delegates;
-
- [Obsolete("Please use triggers instead (UnityUpgradable) -> triggers", true)]
- public List<Entry> delegates;
-
- protected EventTrigger()
- {}
-
- public List<Entry> triggers
- {
- get
- {
- if (m_Delegates == null)
- m_Delegates = new List<Entry>();
- return m_Delegates;
- }
- set { m_Delegates = value; }
- }
-
- private void Execute(EventTriggerType id, BaseEventData eventData)
- {
- for (int i = 0, imax = triggers.Count; i < imax; ++i)
- {
- var ent = triggers[i];
- if (ent.eventID == id && ent.callback != null)
- ent.callback.Invoke(eventData);
- }
- }
-
- public virtual void OnPointerEnter(PointerEventData eventData)
- {
- Execute(EventTriggerType.PointerEnter, eventData);
- }
-
- public virtual void OnPointerExit(PointerEventData eventData)
- {
- Execute(EventTriggerType.PointerExit, eventData);
- }
-
- public virtual void OnDrag(PointerEventData eventData)
- {
- Execute(EventTriggerType.Drag, eventData);
- }
-
- public virtual void OnDrop(PointerEventData eventData)
- {
- Execute(EventTriggerType.Drop, eventData);
- }
-
- public virtual void OnPointerDown(PointerEventData eventData)
- {
- Execute(EventTriggerType.PointerDown, eventData);
- }
-
- public virtual void OnPointerUp(PointerEventData eventData)
- {
- Execute(EventTriggerType.PointerUp, eventData);
- }
-
- public virtual void OnPointerClick(PointerEventData eventData)
- {
- Execute(EventTriggerType.PointerClick, eventData);
- }
-
- public virtual void OnSelect(BaseEventData eventData)
- {
- Execute(EventTriggerType.Select, eventData);
- }
-
- public virtual void OnDeselect(BaseEventData eventData)
- {
- Execute(EventTriggerType.Deselect, eventData);
- }
-
- public virtual void OnScroll(PointerEventData eventData)
- {
- Execute(EventTriggerType.Scroll, eventData);
- }
-
- public virtual void OnMove(AxisEventData eventData)
- {
- Execute(EventTriggerType.Move, eventData);
- }
-
- public virtual void OnUpdateSelected(BaseEventData eventData)
- {
- Execute(EventTriggerType.UpdateSelected, eventData);
- }
-
- public virtual void OnInitializePotentialDrag(PointerEventData eventData)
- {
- Execute(EventTriggerType.InitializePotentialDrag, eventData);
- }
-
- public virtual void OnBeginDrag(PointerEventData eventData)
- {
- Execute(EventTriggerType.BeginDrag, eventData);
- }
-
- public virtual void OnEndDrag(PointerEventData eventData)
- {
- Execute(EventTriggerType.EndDrag, eventData);
- }
-
- public virtual void OnSubmit(BaseEventData eventData)
- {
- Execute(EventTriggerType.Submit, eventData);
- }
-
- public virtual void OnCancel(BaseEventData eventData)
- {
- Execute(EventTriggerType.Cancel, eventData);
- }
- }
-}