using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class UI_01_Child1 : UIBehaviour { protected override void OnRectTransformDimensionsChange() { Debug.Log("UI_01_Child1.OnRectTransformDimensionsChange()"); } protected override void OnBeforeTransformParentChanged() { Debug.Log("UI_01_Child1.OnBeforeTransformParentChanged()"); } protected override void OnTransformParentChanged() { Debug.Log("UI_01_Child1.OnTransformParentChanged()"); } protected override void OnDidApplyAnimationProperties() { Debug.Log("UI_01_Child1.OnDidApplyAnimationProperties()"); } protected override void OnCanvasGroupChanged() { Debug.Log("UI_01_Child1.OnCanvasGroupChanged()"); } protected override void OnCanvasHierarchyChanged() { Debug.Log("UI_01_Child1.OnCanvasHierarchyChanged()"); } }