using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class UI_01_Child2 : UIBehaviour { public int Test_Property; protected override void OnRectTransformDimensionsChange() { Debug.Log("UI_01_Child2.OnRectTransformDimensionsChange()"); } protected override void OnBeforeTransformParentChanged() { Debug.Log("UI_01_Child2.OnBeforeTransformParentChanged()"); } protected override void OnTransformParentChanged() { Debug.Log("UI_01_Child2.OnTransformParentChanged()"); } protected override void OnDidApplyAnimationProperties() { Debug.Log("UI_01_Child2.OnDidApplyAnimationProperties()"); } protected override void OnCanvasGroupChanged() { Debug.Log("UI_01_Child2.OnCanvasGroupChanged()"); } protected override void OnCanvasHierarchyChanged() { Debug.Log("UI_01_Child2.OnCanvasHierarchyChanged()"); } }