using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; public class UI03_Cube : MonoBehaviour, IPointerClickHandler{ public void OnPointerClick(PointerEventData eventData) { Debug.Log("UI03_Cube.OnPointerClick"); } // Use this for initialization void Start () { } // Update is called once per frame void Update () { } }