using System; using System.Collections.Generic; namespace UnityEngine.UI { //[Obsolete("Use IMeshModifier instead", true)] //public interface IVertexModifier //{ // [Obsolete("use IMeshModifier.ModifyMesh (VertexHelper verts) instead", true)] // void ModifyVertices(List verts); //} public interface IMeshModifier { [Obsolete("use IMeshModifier.ModifyMesh (VertexHelper verts) instead", false)] void ModifyMesh(Mesh mesh); void ModifyMesh(VertexHelper verts); } }