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-rw-r--r--Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapTilesetTile.cs36
1 files changed, 36 insertions, 0 deletions
diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapTilesetTile.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapTilesetTile.cs
new file mode 100644
index 0000000..e378aa3
--- /dev/null
+++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapTilesetTile.cs
@@ -0,0 +1,36 @@
+using System.Collections.Generic;
+using System.Diagnostics;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace MonoGame.Extended.Tiled
+{
+ [DebuggerDisplay("{LocalTileIdentifier}: Type: {Type}, Properties: {Properties.Count}, Objects: {Objects.Count}")]
+ public class TiledMapTilesetTile
+ {
+ // For remove libraries
+ public TiledMapTilesetTile(int localTileIdentifier, string type = null,
+ TiledMapObject[] objects = null)
+ {
+ LocalTileIdentifier = localTileIdentifier;
+ Type = type;
+ Objects = objects != null ? new List<TiledMapObject>(objects) : new List<TiledMapObject>();
+ Properties = new TiledMapProperties();
+ }
+
+ public TiledMapTilesetTile(int localTileIdentifier, string type = null,
+ TiledMapObject[] objects = null, Texture2D texture = null)
+ {
+ Texture = texture;
+ LocalTileIdentifier = localTileIdentifier;
+ Type = type;
+ Objects = objects != null ? new List<TiledMapObject>(objects) : new List<TiledMapObject>();
+ Properties = new TiledMapProperties();
+ }
+
+ public int LocalTileIdentifier { get; }
+ public string Type { get; }
+ public TiledMapProperties Properties { get; }
+ public List<TiledMapObject> Objects { get; }
+ public Texture2D Texture { get; }
+ }
+}