From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../BitmapFonts/BitmapFontFile.cs | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontFile.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontFile.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontFile.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontFile.cs new file mode 100644 index 0000000..db77270 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontFile.cs @@ -0,0 +1,31 @@ +using System.Collections.Generic; +using System.Xml.Serialization; + +namespace MonoGame.Extended.Content.Pipeline.BitmapFonts +{ + // ---- AngelCode BmFont XML serializer ---------------------- + // ---- By DeadlyDan @ deadlydan@gmail.com ------------------- + // ---- There's no license restrictions, use as you will. ---- + // ---- Credits to http://www.angelcode.com/ ----------------- + [XmlRoot("font")] + public class BitmapFontFile + { + [XmlElement("info")] + public BitmapFontInfo Info { get; set; } + + [XmlElement("common")] + public BitmapFontCommon Common { get; set; } + + [XmlArray("pages")] + [XmlArrayItem("page")] + public List Pages { get; set; } + + [XmlArray("chars")] + [XmlArrayItem("char")] + public List Chars { get; set; } + + [XmlArray("kernings")] + [XmlArrayItem("kerning")] + public List Kernings { get; set; } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0