From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../GuiJsonSerializerOptionsProvider.cs | 38 ++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Gui/Serialization/GuiJsonSerializerOptionsProvider.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Gui/Serialization/GuiJsonSerializerOptionsProvider.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Gui/Serialization/GuiJsonSerializerOptionsProvider.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Gui/Serialization/GuiJsonSerializerOptionsProvider.cs new file mode 100644 index 0000000..5ebc880 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Gui/Serialization/GuiJsonSerializerOptionsProvider.cs @@ -0,0 +1,38 @@ +using System; +using System.Text.Json; +using System.Text.Json.Serialization; +using Microsoft.Xna.Framework.Content; +using MonoGame.Extended.BitmapFonts; +using MonoGame.Extended.Serialization; + +namespace MonoGame.Extended.Gui.Serialization; + +public static class GuiJsonSerializerOptionsProvider +{ + public static JsonSerializerOptions GetOptions(ContentManager contentManager, params Type[] customControlTypes) + { + var options = new JsonSerializerOptions + { + WriteIndented = true, + DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull, + PropertyNamingPolicy = JsonNamingPolicy.CamelCase + }; + + var textureRegionService = new GuiTextureRegionService(); + + options.Converters.Add(new Vector2JsonConverter()); + options.Converters.Add(new SizeJsonConverter()); + options.Converters.Add(new Size2JsonConverter()); + options.Converters.Add(new ColorJsonConverter()); + options.Converters.Add(new ThicknessJsonConverter()); + options.Converters.Add(new ContentManagerJsonConverter(contentManager, font => font.Name)); + options.Converters.Add(new ControlStyleJsonConverter(customControlTypes)); + options.Converters.Add(new GuiTextureAtlasJsonConverter(contentManager, textureRegionService)); + options.Converters.Add(new GuiNinePatchRegion2DJsonConverter(textureRegionService)); + options.Converters.Add(new TextureRegion2DJsonConverter(textureRegionService)); + options.Converters.Add(new VerticalAlignmentConverter()); + options.Converters.Add(new HorizontalAlignmentConverter()); + + return options; + } +} -- cgit v1.1-26-g67d0