From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../Containers/RectangleContainerModifier.cs | 59 ++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/Containers/RectangleContainerModifier.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/Containers/RectangleContainerModifier.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/Containers/RectangleContainerModifier.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/Containers/RectangleContainerModifier.cs new file mode 100644 index 0000000..a56e072 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/Containers/RectangleContainerModifier.cs @@ -0,0 +1,59 @@ +using Microsoft.Xna.Framework; + +namespace MonoGame.Extended.Particles.Modifiers.Containers +{ + public sealed class RectangleContainerModifier : Modifier + { + public int Width { get; set; } + public int Height { get; set; } + public float RestitutionCoefficient { get; set; } = 1; + + public override unsafe void Update(float elapsedSeconds, ParticleBuffer.ParticleIterator iterator) + { + while (iterator.HasNext) + { + var particle = iterator.Next(); + + var left = particle->TriggerPos.X + Width*-0.5f; + var right = particle->TriggerPos.X + Width*0.5f; + var top = particle->TriggerPos.Y + Height*-0.5f; + var bottom = particle->TriggerPos.Y + Height*0.5f; + + var xPos = particle->Position.X; + var xVel = particle->Velocity.X; + var yPos = particle->Position.Y; + var yVel = particle->Velocity.Y; + + if ((int) particle->Position.X < left) + { + xPos = left + (left - xPos); + xVel = -xVel*RestitutionCoefficient; + } + else + { + if (particle->Position.X > right) + { + xPos = right - (xPos - right); + xVel = -xVel*RestitutionCoefficient; + } + } + + if (particle->Position.Y < top) + { + yPos = top + (top - yPos); + yVel = -yVel*RestitutionCoefficient; + } + else + { + if ((int) particle->Position.Y > bottom) + { + yPos = bottom - (yPos - bottom); + yVel = -yVel*RestitutionCoefficient; + } + } + particle->Position = new Vector2(xPos, yPos); + particle->Velocity = new Vector2(xVel, yVel); + } + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0