From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../Modifiers/VortexModifier.cs | 30 ++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/VortexModifier.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/VortexModifier.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/VortexModifier.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/VortexModifier.cs new file mode 100644 index 0000000..03a9999 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Particles/Modifiers/VortexModifier.cs @@ -0,0 +1,30 @@ +using Microsoft.Xna.Framework; + +namespace MonoGame.Extended.Particles.Modifiers +{ + public unsafe class VortexModifier : Modifier + { + // Note: not the real-life one + private const float _gravConst = 100000f; + + public Vector2 Position { get; set; } + public float Mass { get; set; } + public float MaxSpeed { get; set; } + + public override void Update(float elapsedSeconds, ParticleBuffer.ParticleIterator iterator) + { + while (iterator.HasNext) + { + var particle = iterator.Next(); + var diff = Position + particle->TriggerPos - particle->Position; + + var distance2 = diff.LengthSquared(); + + var speedGain = _gravConst*Mass/distance2*elapsedSeconds; + // normalize distances and multiply by speedGain + diff.Normalize(); + particle->Velocity += diff*speedGain; + } + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0