From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../Renderers/TiledMapModel.cs | 41 ++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapModel.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapModel.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapModel.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapModel.cs new file mode 100644 index 0000000..52e56bc --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Renderers/TiledMapModel.cs @@ -0,0 +1,41 @@ +using System; +using System.Collections.Generic; +using System.Collections.ObjectModel; +using System.Linq; + +namespace MonoGame.Extended.Tiled.Renderers +{ + public class TiledMapModel : IDisposable + { + private readonly TiledMap _map; + private readonly Dictionary> _animatedTilesByTileset; + + public TiledMapModel(TiledMap map, Dictionary layersOfLayerModels) + { + _map = map; + LayersOfLayerModels = layersOfLayerModels; + _animatedTilesByTileset = _map.Tilesets + .ToDictionary(i => i, i => i.Tiles.OfType() + .ToList()); + } + + public void Dispose() + { + foreach (var layerModel in LayersOfLayerModels) + foreach (var model in layerModel.Value) + model.Dispose(); + } + + public ReadOnlyCollection Tilesets => _map.Tilesets; + public ReadOnlyCollection Layers => _map.Layers; + + // each layer has many models + public Dictionary LayersOfLayerModels { get; } + + public IEnumerable GetAnimatedTiles(int tilesetIndex) + { + var tileset = _map.Tilesets[tilesetIndex]; + return _animatedTilesByTileset[tileset]; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0