From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../Serialization/TiledMapLayerContent.cs | 61 ++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapLayerContent.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapLayerContent.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapLayerContent.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapLayerContent.cs new file mode 100644 index 0000000..01d8a9d --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/Serialization/TiledMapLayerContent.cs @@ -0,0 +1,61 @@ +using System.Collections.Generic; +using System.Xml.Serialization; + +namespace MonoGame.Extended.Tiled.Serialization +{ + [XmlInclude(typeof(TiledMapTileLayerContent))] + [XmlInclude(typeof(TiledMapImageLayerContent))] + [XmlInclude(typeof(TiledMapObjectLayerContent))] + public abstract class TiledMapLayerContent + { + protected TiledMapLayerContent(TiledMapLayerType layerType) + { + LayerType = layerType; + Opacity = 1.0f; + ParallaxX = 1.0f; + ParallaxY = 1.0f; + Visible = true; + Properties = new List(); + } + + [XmlAttribute(AttributeName = "name")] + public string Name { get; set; } + + // Deprecated as of Tiled 1.9.0 (replaced by "class" attribute) + [XmlAttribute(DataType = "string", AttributeName = "type")] + public string Type { get; set; } + + [XmlAttribute(DataType = "string", AttributeName = "class")] + public string Class { get; set; } + + [XmlAttribute(AttributeName = "opacity")] + public float Opacity { get; set; } + + [XmlAttribute(AttributeName = "visible")] + public bool Visible { get; set; } + + [XmlAttribute(AttributeName = "offsetx")] + public float OffsetX { get; set; } + + [XmlAttribute(AttributeName = "offsety")] + public float OffsetY { get; set; } + + [XmlAttribute(AttributeName = "parallaxx")] + public float ParallaxX { get; set; } + + [XmlAttribute(AttributeName = "parallaxy")] + public float ParallaxY { get; set; } + + [XmlArray("properties")] + [XmlArrayItem("property")] + public List Properties { get; set; } + + [XmlIgnore] + public TiledMapLayerType LayerType { get; } + + public override string ToString() + { + return Name; + } + } +} -- cgit v1.1-26-g67d0