From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../MonoGame.Extended.Tiled/TiledMapLayer.cs | 26 ++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapLayer.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapLayer.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapLayer.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapLayer.cs new file mode 100644 index 0000000..6226dd1 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapLayer.cs @@ -0,0 +1,26 @@ +using Microsoft.Xna.Framework; + +namespace MonoGame.Extended.Tiled +{ + public abstract class TiledMapLayer + { + public string Name { get; } + public string Type { get; } + public bool IsVisible { get; set; } + public float Opacity { get; set; } + public Vector2 Offset { get; set; } + public Vector2 ParallaxFactor { get; set; } + public TiledMapProperties Properties { get; } + + protected TiledMapLayer(string name, string type, Vector2? offset = null, Vector2? parallaxFactor = null, float opacity = 1.0f, bool isVisible = true) + { + Name = name; + Type = type; + Offset = offset ?? Vector2.Zero; + ParallaxFactor = parallaxFactor ?? Vector2.One; + Opacity = opacity; + IsVisible = isVisible; + Properties = new TiledMapProperties(); + } + } +} -- cgit v1.1-26-g67d0