From acea7b2e728787a0d83bbf83c8c1f042d2c32e7e Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 3 Jun 2024 10:15:45 +0800 Subject: + plugins project --- .../MonoGame.Extended.Tiled/TiledMapObjectLayer.cs | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapObjectLayer.cs (limited to 'Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapObjectLayer.cs') diff --git a/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapObjectLayer.cs b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapObjectLayer.cs new file mode 100644 index 0000000..b39b8d7 --- /dev/null +++ b/Plugins/MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapObjectLayer.cs @@ -0,0 +1,20 @@ +using Microsoft.Xna.Framework; + +namespace MonoGame.Extended.Tiled +{ + public class TiledMapObjectLayer : TiledMapLayer + { + public TiledMapObjectLayer(string name, string type, TiledMapObject[] objects, Color? color = null, TiledMapObjectDrawOrder drawOrder = TiledMapObjectDrawOrder.TopDown, + Vector2? offset = null, Vector2? parallaxFactor = null, float opacity = 1.0f, bool isVisible = true) + : base(name, type, offset, parallaxFactor, opacity, isVisible) + { + Color = color; + DrawOrder = drawOrder; + Objects = objects; + } + + public Color? Color { get; } + public TiledMapObjectDrawOrder DrawOrder { get; } + public TiledMapObject[] Objects { get; } + } +} -- cgit v1.1-26-g67d0