namespace MonoGame.Extended.Collisions.Layers;
using System;
///
/// Thrown when the collision system has no layer defined with the specified name
///
public class UndefinedLayerException : Exception
{
///
/// Thrown when the collision system has no layer defined with the specified name
///
/// The undefined layer name
public UndefinedLayerException(string layerName)
: base($"Layer with name '{layerName}' is undefined")
{
}
}