using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using MonoGame.Extended.Tiled.Serialization; namespace MonoGame.Extended.Content.Pipeline.Tiled; public class TiledContentItem: ContentItem { public TiledContentItem(T data) : base(data) { } public void BuildExternalReference(ContentProcessorContext context, TiledMapImageContent image) { var parameters = new OpaqueDataDictionary { { "ColorKeyColor", image.TransparentColor }, { "ColorKeyEnabled", true } }; BuildExternalReference(context, image.Source, parameters); } }