using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using MonoGame.Extended.Tiled.Serialization; namespace MonoGame.Extended.Content.Pipeline.Tiled { public class TiledMapTilesetContentItem : TiledContentItem { public TiledMapTilesetContentItem(TiledMapTilesetContent data) : base(data) { } } }