using System; using System.Text.Json; using System.Text.Json.Serialization; namespace MonoGame.Extended.Gui.Serialization; public class HorizontalAlignmentConverter : JsonConverter { /// public override bool CanConvert(Type typeToConvert) => typeToConvert == typeof(HorizontalAlignment); /// public override HorizontalAlignment Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) { var value = reader.GetString(); if (value.Equals("Center", StringComparison.OrdinalIgnoreCase) || value.Equals("Centre", StringComparison.OrdinalIgnoreCase)) { return HorizontalAlignment.Centre; } if (Enum.TryParse(value, true, out var alignment)) { return alignment; } throw new InvalidOperationException($"Invalid value for '{nameof(HorizontalAlignment)}'"); } /// public override void Write(Utf8JsonWriter writer, HorizontalAlignment value, JsonSerializerOptions options) { } }