using System; namespace MonoGame.Extended.Tests { public static class AssertExtensions { public static bool AreApproximatelyEqual(Point2 firstPoint, Point2 secondPoint) { return Math.Abs(firstPoint.X - secondPoint.X) < float.Epsilon && Math.Abs(firstPoint.Y - secondPoint.Y) < float.Epsilon; } public static bool AreApproximatelyEqual(RectangleF firstRectangle, RectangleF secondRectangle) { return Math.Abs(firstRectangle.X - secondRectangle.X) < float.Epsilon && Math.Abs(firstRectangle.Y - secondRectangle.Y) < float.Epsilon && Math.Abs(firstRectangle.Width - secondRectangle.Width) < float.Epsilon && Math.Abs(firstRectangle.Height - secondRectangle.Height) < float.Epsilon; } } }