using Microsoft.Xna.Framework; using Xunit; namespace MonoGame.Extended.Tests { public class Vector2ExtensionsTests { [Fact] public void Vector2_EqualsWithTolerence_Test() { var a = new Vector2(1f, 1f); var b = new Vector2(1.0000001f, 1.0000001f); Assert.False(a.Equals(b)); Assert.True(a.EqualsWithTolerence(b)); } [Fact] public void Vector2_NormalizedCopy_Test() { var a = new Vector2(5, -10); var b = a.NormalizedCopy(); Assert.True(new Vector2(0.4472136f, -0.8944272f).EqualsWithTolerence(b)); } [Fact] public void Vector2_Perpendicular_Test() { // http://mathworld.wolfram.com/PerpendicularVector.html var a = new Vector2(5, -10); var b = a.PerpendicularClockwise(); var c = a.PerpendicularCounterClockwise(); Assert.Equal(new Vector2(-10, -5), b); Assert.Equal(new Vector2(10, 5), c); } [Fact] public void Vector2_Rotate_90_Degrees_Test() { var a = new Vector2(0, -10); var b = a.Rotate(MathHelper.ToRadians(90)); Assert.True(new Vector2(10, 0).EqualsWithTolerence(b)); } [Fact] public void Vector2_Rotate_360_Degrees_Test() { var a = new Vector2(0, 10); var b = a.Rotate(MathHelper.ToRadians(360)); Assert.True(new Vector2(0, 10).EqualsWithTolerence(b)); } [Fact] public void Vector2_Rotate_45_Degrees_Test() { var a = new Vector2(0, -10); var b = a.Rotate(MathHelper.ToRadians(45)); Assert.True(new Vector2(7.071068f, -7.071068f).EqualsWithTolerence(b)); } [Fact] public void Vector2_Truncate_Test() { var a = new Vector2(10, 10); var b = a.Truncate(5); Assert.Equal(5f, b.Length(), 3); } [Fact] public void Vector2_IsNaN_Test() { var a = new Vector2(float.NaN, 10); var b = new Vector2(10, float.NaN); var c = new Vector2(float.NaN, float.NaN); var d = new Vector2(10, 10); Assert.True(a.IsNaN()); Assert.True(b.IsNaN()); Assert.True(c.IsNaN()); Assert.False(d.IsNaN()); } [Fact] public void Vector2_ToAngle_Test() { var a = new Vector2(0, -10); var b = new Vector2(10, 0); var c = -Vector2.UnitY.Rotate(MathHelper.ToRadians(45)); Assert.Equal(MathHelper.ToRadians(0), a.ToAngle()); Assert.Equal(MathHelper.ToRadians(90), b.ToAngle()); Assert.Equal(MathHelper.ToRadians(45), c.ToAngle()); } } }