//using Microsoft.Xna.Framework; //using Microsoft.Xna.Framework.Graphics; //using MonoGame.Extended.ViewportAdapters; //using Xunit; //namespace MonoGame.Extended.Tests.ViewportAdapters //{ // // public class DefaultViewportAdapterTests // { // [Fact] // public void DefaultViewportAdapter_Test() // { // var graphicsDevice = TestHelper.CreateGraphicsDevice(); // var viewportAdapter = new DefaultViewportAdapter(graphicsDevice); // graphicsDevice.Viewport = new Viewport(0, 0, 1024, 768); // Assert.Equal(1024, viewportAdapter.ViewportWidth); // Assert.Equal(768, viewportAdapter.ViewportHeight); // Assert.Equal(viewportAdapter.ViewportWidth, viewportAdapter.VirtualWidth); // Assert.Equal(viewportAdapter.ViewportHeight, viewportAdapter.VirtualHeight); // Assert.Equal(Matrix.Identity, viewportAdapter.GetScaleMatrix()); // } // } //}