From 15740faf9fe9fe4be08965098bbf2947e096aeeb Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 14 Aug 2019 22:50:43 +0800 Subject: +Unity Runtime code --- Runtime/GameCode/DestroyDelayed.h | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 Runtime/GameCode/DestroyDelayed.h (limited to 'Runtime/GameCode/DestroyDelayed.h') diff --git a/Runtime/GameCode/DestroyDelayed.h b/Runtime/GameCode/DestroyDelayed.h new file mode 100644 index 0000000..f017887 --- /dev/null +++ b/Runtime/GameCode/DestroyDelayed.h @@ -0,0 +1,10 @@ +#ifndef DESTROYDELAYED_H +#define DESTROYDELAYED_H + +class Object; + +/// Destroys object in time seconds +/// If time is not specified will be destroyed at the end of the frame +void DestroyObjectDelayed (Object* o, float time = -100.0F); + +#endif -- cgit v1.1-26-g67d0